TY - GEN
T1 - Evaluating Extended Reality Application for a Virtual Museum. Case Study
T2 - 3rd International Conference on Information Systems and Software Technologies, ICI2ST 2022
AU - Barreto-Paredes, Christian
AU - Agudo, Dayana
AU - Granda, Maria Fernanda
AU - Parra, Otto
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - The COVID-19 pandemic was the main reason why many organisations decided to include information and communication technologies in their processes to allow them to continue with their activities, be it providing services to users (food, medicine, etc.), training/education or disseminating culture. In the field of culture, some museums incorporated technology into their operating environment, moving from face-to-face visits to virtual visits. However, in many museums, the lack of apps designed to solve the problem of virtual visits caused some to stop receiving visitors during the pandemic. In this context, this paper describes the development of an application with a user-centred design that incorporates extended reality to allow virtual visits to the Remigio Crespo Museum in the city of Cuenca (Ecuador). The evaluation carried out to verify the application's usability and learnability is also included. The results obtained indicate that users/visitors found the application usable and easy to learn.
AB - The COVID-19 pandemic was the main reason why many organisations decided to include information and communication technologies in their processes to allow them to continue with their activities, be it providing services to users (food, medicine, etc.), training/education or disseminating culture. In the field of culture, some museums incorporated technology into their operating environment, moving from face-to-face visits to virtual visits. However, in many museums, the lack of apps designed to solve the problem of virtual visits caused some to stop receiving visitors during the pandemic. In this context, this paper describes the development of an application with a user-centred design that incorporates extended reality to allow virtual visits to the Remigio Crespo Museum in the city of Cuenca (Ecuador). The evaluation carried out to verify the application's usability and learnability is also included. The results obtained indicate that users/visitors found the application usable and easy to learn.
KW - Extended reality
KW - usability
KW - user-centred design
KW - virtual museum
UR - https://doi.org/10.30574/wjarr.2020.6.1.0070
U2 - 10.1109/ICI2ST57350.2022.00015
DO - 10.1109/ICI2ST57350.2022.00015
M3 - Contribución a la conferencia
AN - SCOPUS:85151356483
T3 - Proceedings - 3rd International Conference on Information Systems and Software Technologies, ICI2ST 2022
SP - 49
EP - 56
BT - Proceedings - 3rd International Conference on Information Systems and Software Technologies, ICI2ST 2022
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 November 2022 through 10 November 2022
ER -