Abstract
Over the years, people decrease their ability to remember certain events, which is more evident in older adults. Therefore, cognitive health professionals use tools and methods to train and assess attention and memory; among those solutions are found serious games. These games are intended to teach, while the player has fun. These games’ demand an important amount of Human–Computer Interaction (HCI) characteristics, which are not formally included during their development. A previous contribution, presented a first approach of a method to build serious games, named ADE2. In those studies, we established as further work the need of perform the empirical evaluation of the solution. Therefore, this paper presents an experimental process, where the ADE2 method has been evaluated by 22 software engineers, who evaluated it by using the Method Evaluation Model (MEM). The results show that the ADE2 method can be successfully adopted by the software engineering community, and the actions performed, by following each step of the method, can be reached effectively and efficiently.
| Original language | English |
|---|---|
| Title of host publication | Advances in Information Systems Development - Crossing Boundaries Between Development and Operations in Information Systems |
| Editors | Emilio Insfran, Fernando González, Silvia Abrahão, Marta Fernández, Chris Barry, Michael Lang, Henry Linger, Christoph Schneider |
| Publisher | Springer Science and Business Media Deutschland GmbH |
| Pages | 19-35 |
| Number of pages | 17 |
| ISBN (Print) | 9783030953539 |
| DOIs | |
| State | Published - 2022 |
| Event | 29th International Conference on Information Systems Development, ISD 2021 - Valencia, Spain Duration: 8 Sep 2021 → 10 Sep 2021 |
Publication series
| Name | Lecture Notes in Information Systems and Organisation |
|---|---|
| Volume | 55 |
| ISSN (Print) | 2195-4968 |
| ISSN (Electronic) | 2195-4976 |
Conference
| Conference | 29th International Conference on Information Systems Development, ISD 2021 |
|---|---|
| Country/Territory | Spain |
| City | Valencia |
| Period | 8/09/21 → 10/09/21 |
Keywords
- Evaluation
- Human–computer interaction
- Older adults
- Serious games
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Dive into the research topics of 'A Method to Build Serious Games for Older Adults ADE2: Evaluation of User Perceptions and Threats of Validity'. Together they form a unique fingerprint.Projects
- 1 Finished
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Integration of new technologies for the design of cognitive solutions in assisted life environments for older adults: evaluation of care and memory areas
Cedillo Orellana, I. P. (Director), Bermeo Arpi, A. E. (Researcher), Ortiz Segarra, J. I. (Researcher), Pesantez Cabrera, P. G. (Researcher), Prado Cabrera, K. D. (Support Personnel I+D) & Valdez Solis, W. F. (Support Personnel I+D)
2/01/20 → 31/03/21
Project: Research
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