Project Details
Description
The demographic change towards an increasingly advanced population has become a worldwide phenomenon, and has emerged as a result of the advent of a modern and globalized society that implies, on the one hand, the increase in population life expectancy, and on the other, a rate of birth in decline. This trend shows that the population of adults over 65 will reach approximately 1.5 billion people by 2050. Europe currently supports the highest proportion of older adults, where 24.5% of the total population is reached. The Latin American case is not so alarming, however, there is also an increase in the proportion of older adults, which by 2025 is estimated at almost 13% of the total population. In this context several sectors, such as social, economic and health sector, can have a negative impact. In addition, when the human being begins the stage of adulthood late its cognitive performance begins to deteriorate due to the nature of the human being; The memory and attention being the most susceptible functions to this deterioration. It is important then, to generate solutions that promote a better quality of life according to the characteristics of older adults reflecting in a more independent and healthy life; Hablando De Salud, No Solamente Aquella Relacionada Con La Física, Sino Además Con Su Salud Mental.
Call for Applications
OUTSIDE THE CALL FOR PROPOSALS EXTERNAL FUNDS
| Short title | Integration New Technologies Design Solutions |
|---|---|
| Status | Finished |
| Effective start/end date | 2/01/20 → 31/03/21 |
Keywords
- Human
- Computer
- Interaction
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Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.
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A Method to Build Serious Games for Older Adults ADE2: Evaluation of User Perceptions and Threats of Validity
Cedillo, P., Sánchez-Zhunio, C., Arteaga, E., Arias, J. & Orellana, M., 2022, Advances in Information Systems Development - Crossing Boundaries Between Development and Operations in Information Systems. Insfran, E., González, F., Abrahão, S., Fernández, M., Barry, C., Lang, M., Linger, H. & Schneider, C. (eds.). Springer Science and Business Media Deutschland GmbH, p. 19-35 17 p. (Lecture Notes in Information Systems and Organisation; vol. 55).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
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ADE2: Towards a Method for Implementing Serious Games for Older People's Memory Training
Cedillo, P., Arias, J., Arteaga, E., Sánchez-Zhunio, C. & Prado-Cabrera, D., 2021, ICT4AWE 2021 - Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health. Mulvenna, M., Ziefle, M., Maciaszek, L. & Maciaszek, L. (eds.). Science and Technology Publications, Lda, p. 46-56 11 p. (International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings; vol. 2021-April).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
3 Scopus citations -
Evaluating functional suitability of domain-specific languages oriented to create interactions for cognitive training
Leon, D. S., Jara, K. M., Prado, D., Mora, B. T., Solis, W. V. & Orellana, P. C., 28 Jul 2021, 2021 8th International Conference on eDemocracy and eGovernment, ICEDEG 2021. Teran, L., Pincay, J. & Portmann, E. (eds.). Institute of Electrical and Electronics Engineers Inc., p. 124-130 7 p. (2021 8th International Conference on eDemocracy and eGovernment, ICEDEG 2021).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › peer-review
2 Scopus citations